PMS moves to GitHub!

Discuss issues related to PS3 Media Server development (only for programmers)

Re: PMS moves to GitHub!

Postby Raptor399 » Sat Dec 31, 2011 9:19 am

meskibob wrote:Do the end user installation instructions need to be updated to take advantage of "skipexisting" (i.e. remove the "clean")?

Yes indeed!
Updated and committed, thanks!
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Re: PMS moves to GitHub!

Postby lightglitch » Sat Dec 31, 2011 1:42 pm

Raptor399 wrote:
meskibob wrote:Do the end user installation instructions need to be updated to take advantage of "skipexisting" (i.e. remove the "clean")?

Yes indeed!
Updated and committed, thanks!


Don't forget that the clean is needed in case you want to force the download of the binaries. You may want to do this when, for example, the menconder is updated.
lightglitch a.k.a Mário Franco
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Re: PMS moves to GitHub!

Postby Raptor399 » Sat Dec 31, 2011 2:37 pm

In other words: use "usetimestamp" instead of "skipexisting". ;-)
Good idea, fix committed!
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Re: PMS moves to GitHub!

Postby counsil » Sun Feb 05, 2012 11:17 am

Sorry for such a noob question, but why are my git builds larger than my SVN builds? I have even tried building using both methods/repositories after SubJunk sync'd them completely up. The git builds seem to be appx 2 MB larger.

I'm just trying to understand. No flaming please. :)
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Re: PMS moves to GitHub!

Postby Raptor399 » Sun Feb 05, 2012 6:15 pm

Good question. The packaged files and binaries should be the same, so there is probably a difference in the size of pms.jar.
Since .jar files can be unzipped you could open them and see if there's a difference inside. They should be virtually the same.
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