Jumpy: Jump into Python (and onto XBMC) Updated 22 Sep 2012

Discuss third-party additions, plugins and translations for PS3 Media Server

Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby rocco24 » Tue Dec 20, 2011 4:38 am

Maybe that's the problem ...There's no jumpy.log in plugins/jumpy
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby infidel » Tue Dec 20, 2011 5:19 am

rocco24 wrote:Maybe that's the problem ...There's no jumpy.log in plugins/jumpy


There's no log because PMS isn't finding jumpy-0.1.2.jar in your plugins folder. Can you please verify that all these files are present:

Code: Select all
plugins\jumpy-0.1.2.jar

plugins\jumpy\jumpstart
plugins\jumpy\readme.html
plugins\jumpy\jumpstart.bat
plugins\jumpy\helloworld.py
plugins\jumpy\xbmc.py

plugins\jumpy\lib\jumpstart.jar
plugins\jumpy\lib\jumpy.py
plugins\jumpy\lib\py4j0.7.jar

plugins\jumpy\xbmc\xbmcgui.py
plugins\jumpy\xbmc\xbmcaddon.py
plugins\jumpy\xbmc\xbmcinit.py
plugins\jumpy\xbmc\xbmc.py
plugins\jumpy\xbmc\__init__.py
plugins\jumpy\xbmc\xbmcplugin.py


pms-jumpy-0.1.2.zip should be unzipped to plugins and xbmc-0.2.3.zip should be unzipped to plugins\jumpy.
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby rocco24 » Tue Dec 20, 2011 5:49 am

I have all these settings correct and all the files exist. I am attaching PNG for validation.
****ooops zip file that has PNG is over 250 Kb it wont take it
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby rocco24 » Tue Dec 20, 2011 6:44 am

infidel wrote:
rocco24 wrote:Maybe that's the problem ...There's no jumpy.log in plugins/jumpy


There's no log because PMS isn't finding jumpy-0.1.2.jar in your plugins folder. Can you please verify that all these files are present:

Code: Select all
plugins\jumpy-0.1.2.jar

plugins\jumpy\jumpstart
plugins\jumpy\readme.html
plugins\jumpy\jumpstart.bat
plugins\jumpy\helloworld.py
plugins\jumpy\xbmc.py

plugins\jumpy\lib\jumpstart.jar
plugins\jumpy\lib\jumpy.py
plugins\jumpy\lib\py4j0.7.jar

plugins\jumpy\xbmc\xbmcgui.py
plugins\jumpy\xbmc\xbmcaddon.py
plugins\jumpy\xbmc\xbmcinit.py
plugins\jumpy\xbmc\xbmc.py
plugins\jumpy\xbmc\__init__.py
plugins\jumpy\xbmc\xbmcplugin.py


pms-jumpy-0.1.2.zip should be unzipped to plugins and xbmc-0.2.3.zip should be unzipped to plugins\jumpy.


I don't want to take too much of your time ....I just ran the SBH 30 build and now I can see the jumpy folder and other stuff as well. I drilled to the veetle folder but I can't see any broadcasting olny a favorite folder which is empty. Am I missing something ?
rocco24
 
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby infidel » Tue Dec 20, 2011 1:41 pm

You don't need to do anything special, i.e. you should see the same folders under Jumpy's veetle as you see in xbmc (which are the flash streams only). I just re-tested it and see 265 channels. Look inside jumpy.log to see if there are any errors, or attach it here and I'll look.
infidel
 
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby rocco24 » Tue Dec 20, 2011 3:19 pm

infidel wrote:You don't need to do anything special, i.e. you should see the same folders under Jumpy's veetle as you see in xbmc (which are the flash streams only). I just re-tested it and see 265 channels. Look inside jumpy.log to see if there are any errors, or attach it here and I'll look.

It looks good no errors logged
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby infidel » Tue Dec 20, 2011 5:41 pm

rocco24, the log doesn't show you entering the veetle folder. Any problems would only appear after going in.
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby rocco24 » Tue Dec 20, 2011 6:07 pm

infidel wrote:rocco24, the log doesn't show you entering the veetle folder. Any problems would only appear after going in.

I can confirm I can see all the folders in Veetle. I dont know why last night I wasn't able to. I am good now.
I have a question though, is there any connection between XBMC(PC version) and what we see in PS3.
rocco24
 
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby infidel » Tue Dec 20, 2011 6:33 pm

Glad it sorted itself out :)!

There's no connection between jumpy and the xbmc program itself and you can't influence anything inside jumpy (i.e. what you see on the PS3) from xbmc. Jumpy is just running the addon scripts independently and it makes no difference if xbmc itself is present.
infidel
 
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Re: PMS-Jumpy - Jump into Python (and onto XBMC)

Postby infidel » Tue Dec 20, 2011 6:43 pm

Update: PMS-Jumpy 0.1.3.

  • Fixes redundant loading of scripts every time a renderer connects.
  • Adds support for xbmc PlayLists (required by latest version of xbmc Hulu addon).
  • Adds replay feature to jumpstart utility.
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