When the transcode buffer is set larger than 400(maybe),problem happens.If the transcoding buffer status reaches the top,player halts or jump frames.
Here is the debug log:
...
[Thread-19] DEBUG 21:34:23.343 Cannot grow buffer size from 50,000,000 bytes to 629,145,600 bytes.
...
My psm version is pms-setup-windows-1.50.0-b2.
