Raptor399 wrote:If one model is recognized and the other is not, you could use this to your advantage.
Just set the "General Configuration > Default renderer when automatic detection fails" option to the renderer profile that you want to use for the unrecognized device.
Raptor399 wrote:What I was suggesting was the following:
- Create a copy of the working .conf, so you end up with two confs recognizing both renderers
- Mutilate the first conf so it does not recognize one of the renderers
- Mutilate the copy to recognize nothing
- Outcomment whatever needs outcommenting in both files[/*[
- Set the copy as fallback
Raptor399 wrote:Of course, this only works if the two renderers can be told apart somehow by their header info.
I do not know if that is the case.
SeaFox wrote:Now, if we had a way to tell PS3MS that when a render connects using LAN IP blah to use foo.conf regardless of what the header info it identifies the renderer as... that would solve all of this.
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