SubJunk wrote:Yeah that just means your computer probably isn't fast enough to do it....
Anyway the things you can do to make it run faster are to make sure you are running Avisynth 2.6a3 with SEt's custom 2012.04.03 DLL. That will ensure the best multithreading stability and utilisation...
MPlayer decides how much CPU to use and it never reaches 100% when paired with Avisynth, not sure why. As for GPU, GPU is used for creation of the vectors that are used to create the new frames but the rest of the processing is done by the CPU, so the video card will never be 100% used unless it's a slow GPU. It's possible that the GPU will be used for more things in the future but that has nothing to do with PS3MS.maxideus wrote:if my hardware is not enough, why isn't the utilization on CPU and GPU 100%? More curiously, is it possible to use more GPU processing power because 15% is quite underutilized when there's more HP to be tapped.
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