Schorschi wrote:I am using the build script... build-pms-linux.sh. Environment is... OS is Fedora 15, I installed gcc make git-core, libtool freetype-devel and ncurses-devel and everything seems to be going fine until I hit the following wall, see below. I am not all that familar with ncurses, so not sure what to make of this error. What is odd, is the directory that is reported missing appears to be there under src/ncurses-5.9 I do see a subdirectory entitled c++. I am sure someone has compiled PS3 MS on Fedora before, right? Any help would be appreciated, thanks.
make: Leaving directory `/root/ps3mediaserver-read-only/ps3mediaserver/contrib/src/ncurses-5.9/form'
cd test && /usr/bin/make DESTDIR="" libs
make: Entering directory `/root/ps3mediaserver-read-only/ps3mediaserver/contrib/src/ncurses-5.9/test'
make: Nothing to be done for `libs'.
make: Leaving directory `/root/ps3mediaserver-read-only/ps3mediaserver/contrib/src/ncurses-5.9/test'
cd c++ && /usr/bin/make DESTDIR="" libs
make: Entering directory `/root/ps3mediaserver-read-only/ps3mediaserver/contrib/src/ncurses-5.9/c++'
cd ../objects; -I../c++ -I../include -I. -DHAVE_CONFIG_H -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 -DNDEBUG -I. -I../include -I/root/ps3mediaserver-read-only/ps3mediaserver/contrib/target/include/ncurses -march=core2 -I/root/ps3mediaserver-read-only/ps3mediaserver/contrib/target/include -c ../c++/cursesf.cc
/bin/sh: -I../c++: No such file or directory
make: *** [../objects/cursesf.o] Error 127
make: Leaving directory `/root/ps3mediaserver-read-only/ps3mediaserver/contrib/src/ncurses-5.9/c++'
make: *** [libs] Error 2
Fatal error occurred, aborting build.
renszarv wrote:Where have you got the source ? PS3 Media Server is a mostly java project, we don't have ncurses, or other C code ...
Raptor399 wrote:renszarv wrote:Where have you got the source ? PS3 Media Server is a mostly java project, we don't have ncurses, or other C code ...
This is output from the "contrib/build-pms-binaries.sh" script. Among other things it downloads and compiles the ncurses library.
The script is provided 'as is'. Meaning: if one of the libraries bugs on you, you'll probably have to try and come up with a solution yourself. Or if you're lucky someone else here will know the answer.
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