Official thread for non-ps3 renderers (Bravia, etc.)

Discuss alternative media renderers (not PS3) supported by PS3 Media Server (e.g. Xbox 360, TVs &c.)

Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby ExSport » Thu Mar 18, 2010 11:51 pm

Not ideal conf but I use this one for G20 for now:
Code: Select all
#------------------------------------------------------------
# ps3mediaserver profile for ps3
# DO NOT MODIFY THIS (OR AT YOUR OWN RISK)

#------------------------------------------------------------
# General informations / detection

RendererName=Panasonic MIL
RendererIcon=unknown.png

#UserAgent: regular expression to detect the connected renderer
UserAgentSearch=Panasonic MIL DLNA

#UserAgentAdditionalHeaders: additional http header for better detection
UserAgentAdditionalHeader=X-PANASONIC-DMP-Profile
#UserAgentAdditionalHeaderSearch=

#Basic capabilities
Video=true
Audio=true
Image=true

#------------------------------------------------------------
# DLNA settings

#Use the DLNA feature seek by time and not by range
SeekByTime=false

#Serve different flavors of localization in the DLNA parameters (PAL/NTSC, NA/EU/JP)
#to allow every worldwide renderer to see the files. Important for Sony Bravia's TVs
DLNALocalizationRequired=true

#------------------------------------------------------------
# Transcoding/Muxing capabilities
#

#Transcode codecs for video and audio engines
#currently supported: MPEGAC3, MPEGTSAC3 or WMV for video, PCM or MP3 for audio
TranscodeVideo=MPEGAC3
TranscodeAudio=PCM

#Use default DVD buffer size: false = greater bitrate and faster encoding,
#but can generate incompatible videos, depends of your media renderer
DefaultVBVBufSize=true

#Muxing capabilities: Does the media renderer supports H264 and MPEG2 in a mpegts file ?
#Deprecated if MediaInfo=true
MuxH264ToMpegTS=true

#Does the media renderer supports DTS in a mpeg file ?
#Deprecated if MediaInfo=true
MuxDTSToMpeg=false

#Does the media renderer supports DTS wrapped into LPCM in a mpeg file ?
WrapDTSIntoPCM=false

#Does the media renderer supports LPCM in a mpeg file ?
#Deprecated if MediaInfo=true
MuxLPCMToMpeg=true

#Maximum bitrate supported by the media renderer (0=unlimited)
MaxVideoBitrateMbps=80

#Max Width and Height supported by the media renderer (0=unlimited)
MaxVideoWidth=0
MaxVideoHeight=0

#Does the media renderer supports only H264 L4.1 at most ?
H264Level41Limited=true

#Does music files need to be resampled at 44.1kHz?
TranscodeAudioTo441kHz=false

#Does the client need to receive transcoded video with minimal delay ? (Useful when the client has a small timeout delay)
TranscodeFastStart=true

#Size of the transcoded file (unknown length) sent to the renderer (could determine browsing failure/success)
#Possible values:
#           -1: Specific value working with the PS3, means perfect transcoding and copying support (it's against the dlna spec though)
#            0: size attribute is NOT sent to the renderer (defaut value if this parameter isn't used)
# 100000000000: 100Gb, if you want to be sure that the media file is not cutted before the end ?
TranscodedVideoFileSize=0

#-----------------------------------------------------------
# Misc Images

#Rotate Jpeg files based on EXIF infos
AutoExifRotate=true

#------------------------------------------------------------
# Misc Files

## If you want to apply a specific extension for your transcoded files:
#UseSameExtension=mpg

# Mime types transforms (oldmime=newmime|olemime2=newmime2|...)
# Deprecated if MediaInfo=true
MimeTypesChanges=audio/wav=audio/L16|video/mp4=video/mpeg|video/mkv=video/mpeg

# What extensions are forcefully transcoded
# Don't use this if MediaInfo=true, prefer codec configurations
TranscodeExtensions=
# What extensions are forcefully streamed as is (and not transcoded)
# Don't use this if MediaInfo=true, prefer codec configurations
StreamExtensions=


#container: avchd, divx, mpeg2
#ext: divx,avi, mpg, mpeg
#vid.kodek: DIV3, DIV4, DIVX, DX50, DIV6, MPEG-2(PS)
#aud.kodek: mp3, mpeg, ac3
#GMC not supported
#titulky: microdvd, subrip (musi byt stejny nazev)...zobrazeniv poradi SRT, SUB, TXT
#obrazky: jpg,jpeg 4:4:4, 4:2:2, 4:2:0


# ===========================================================================
# All supported media formats of this renderer (the rest will be transcoded)
# First steps towards a faster/proper file/codec/mimetype management system (false by default)
# 1- Parse files with mediainfo on Windows/OSX (Linux too if libmediainfo and libzen installed)
# 2- Deprecate following parameters: MuxH264ToMpegTS,MuxDTSToMpeg,MuxLPCMToMpeg,MimeTypesChanges
# 3- The server will skip badly parsed, corrupted files or wrong coding, preventing potential playback errors
# 4- Faster browsing, due to the launch of ffmpeg/mplayer first thumbnailer process with each http client request, rather than in the browse DLNA request
MediaInfo=false
# The media parser and this configuration file will recognize the following formats/codecs (lowercase only, regex supported):
# Chosen from the most common used and supported formats/codecs (no need to manage ADPCM, nobody cares)
#        mpegps      (mpeg presentation stream, used in DVD Videos, VCDs, etc.)
#        mpegts      (mpeg transport stream, used in sat tv, blu rays, etc.)
#        wmv      (Windows Media Video, tag also used for asf files)
#        avi      (AVI container)
#        mp4      (ISOM/MPEG4 container, or MPEG4 codec)
#        mov      (Quicktime container, Apple)
#        flv      (Flash Video)
#        rm         (Real Media, RMVB)
#        mkv      (Matroska)
#        wav      (WAVE file)
#        wavpac      (WavPack)
#        lpcm      (Linear PCM)
#        aac      (Advanced Audio Codec)
#        ac3      (Audio Coding 3)
#        mp3      (Mpeg Audio Layer 3)
#        mpa      (Mpeg Audio)
#        ogg      (Ogg Vorbis)
#        wma      (Windows Media Audio)
#        dts      (Digital Theater Systems)
#        dtshd      (Digital Theater Systems)
#        truehd      (TrueHD)
#        eac3      (Extended AC3)
#        atrac      (Atrac)
#        flac      (Free Lossless Audio Codec)
#        ape      (Monkey's Audio)
#        ra         (Real Audio)
#        mpc      (MusePack)
#        aiff      (AIFF)
#        alac      (Apple Lossless)
#        dv         (Digital Video)
#        mpeg1      (Codec used in VCD)
#        mpeg2      (Codec used in DVD Videos and HDTV)
#        divx      (DivX Video)
#        h264      (H264)
#        mjpeg      (M-JPEG)
#        vc1      (VC-1)
#        jpg      (Jpeg)
#        png      (PNG)
#        gif      (GIF)
#        tiff      (TIFF)
#        bmp      (Bitmap)
#        und      (Undetermined, if the parser did not recognize one of above)
# Usage:
#    f: format, MANDATORY (the only conf for a 'eat everything' renderer would be f:.+)
#    m: mimetype, STRONGLY RECOMMENDED (if not declared, an estimated value is assigned)
#    v: video codec
#    a: audio codec
#    n: max nb of audio channels
#    s: max audio sample frequency in Hz
#    b: max audio bitrate in bps
#    w: max width in pixels
#    h: max height in pixels
#    other flags: right now, only qpel and gmc (see avi)

# In case of multiple matches, the first mime type of the list is the used one.
# Be careful with regexps such as .+ : You shouldn't use these only if you're sure your renderer is quite versatile

# Taken from the playstation site:
#    The following types of files can be played under  (Video).
#    Memory Stick Video Format
#    - MPEG-4 SP (AAC LC)
#    - H.264/MPEG-4 AVC High Profile (AAC LC)
#    - MPEG-2 TS(H.264/MPEG-4 AVC, AAC LC)
#    MP4 file format
#    - H.264/MPEG-4 AVC High Profile (AAC LC)
#    MPEG-1 (MPEG Audio Layer 2)
#    MPEG-2 PS (MPEG2 Audio Layer 2, AAC LC, AC3(Dolby Digital), LPCM)
#    MPEG-2 TS (MPEG2 Audio Layer 2, AC3(Dolby Digital), AAC LC)
#    MPEG-2 TS (H.264/MPEG-4 AVC, AAC LC)
#    AVI
#    - Motion JPEG (Linear PCM)
#    - Motion JPEG (mu-Law)
#    AVCHD (.m2ts / .mts)
#    DivX
#    WMV
#    - VC-1(WMA Standard V2)
#
# gives:

# [Supported video formats]:
# Here we declare support (or lack) of DTS (here, none of the entries declare dts as a supported audio codec)
Supported = f:mpegps|mpegts    v:mpeg2|mp4|h264    a:ac3|lpcm|aac|mpa   m:video/mpeg
# No H264 for AVI files, plus specific mediainfo attributes, for better auto detection (qpel and gmc are not supported here)
Supported = f:avi|divx    v:mp4|divx|mjpeg   a:mp3|lpcm|mpa|ac3   m:video/x-divx   qpel:no   gmc:0
Supported = f:mp4    v:mp4|h264   a:ac3|aac   m:video/mp4
# WMV files are supported, but not with 5.1 audio: (hence the n:2)
Supported = f:wmv    v:wmv|vc1   a:wma   n:2   m:video/x-ms-wmv

# [Supported audio formats]:
Supported = f:wav   a:dts   n:6   s:48000   m:audio/wav
Supported = f:wav   n:2   s:48000   m:audio/wav
Supported = f:mp3   n:2   m:audio/mpeg
# Apple lossless not supported
Supported = f:aac   n:2   a:(?!alac).+   m:audio/x-m4a
Supported = f:wma   n:2   m:audio/x-ms-wma
Supported = f:atrac   n:2   m:audio/x-oma

# [Supported image formats]
Supported = f:jpg   m:image/jpeg
Supported = f:png   m:image/png
Supported = f:gif   m:image/gif
Supported = f:tiff   m:image/tiff

# ===========================================================================

I hope in time file will be optimized...
ExSport
 
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby ibejaminben » Wed Mar 24, 2010 3:08 am

Could you please provide a step by step set up to get this working on my panasonic tc-p50g20 i have used the ps3 media server when I has a ps3. That is really all I used my PS3 for I didn't even really plan video games. But I have been away from the sceen for a while and was confused by your post although I thank you for it. I just really don't know where to start. I am running windows 7 64 bit with an amd quad core what other files will I need to make this work? FFDshow? Avsynth? Does it play all of the formats on your panny like it did on the ps3? Also I have my optical out to my reciever do you get DTS 5.1 7.1? also how do you access it from your panny in the veria setting what needs to be configured? I know I am asking alot but it would mean a great deal to me to have someone who has done it walk me through it

TIA
ibejaminben
 
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby ExSport » Wed Mar 24, 2010 8:58 am

Sorry I am at home once a month so I don't know now, can't check.
But how PMS works, check first posts in forum. There is very good HOW-TO/FAQ etc. "documentation" 8-)
Only what you need to add Panasonic TV renderer is create e.g. PanTV.conf in "Renderers" folder where you installed PMS. restart PMS so it will be loaded.
You don't need any codecs if you use MEncoder or tsMuxeR engine in PMS.
About TV...there is VIERA or what button on remote, when you click on them you will see row with icons at the bottom. Most right one is your icon ;)
When you will choose it you will see PMS server listed there, so browse it ;)
ExSport
 
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby ibejaminben » Wed Mar 24, 2010 4:31 pm

Someone told me that the us model of the g20 does not have DLNA are you in the us do you know if this is true or not. The documantation on the first page is for a samsung so I don't know how to set up the .conf file. Any other help you could provide would be great.
ibejaminben
 
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby LFC383 » Thu Mar 25, 2010 11:00 am

I've just purchased the sony bravia W5500 and installed the latest beta PS3 media server, I can view photos and play music on the tv but I'm having real problems streaming from sopcast using videolan version 0.9.8a.

I have put the line "videostream.web, TVs=Sopcast,http://127.0.0.1:8902/stream" in the web.conf file and I've not altered the bravia5500.conf file.

PS3 Media server recongises the version of VLC as per the trace tab but when I try to stream on the tv I get sound only and no picture which seems to be the opposite problem to what everyone else is having.

Can anyone help?? Sorry its in layman speak!!

BTW if this helps I'm using wireless connection between PC and TV.
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby Stockel1949 » Thu Mar 25, 2010 2:15 pm

Simple question: when I use PS3 MEDIA SERVER with my Sony Bravia is it necessary to load the "conf." files for other media.
In one word, can I rename the other ".conf" files to improve the start and the used memory ?
User avatar
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby tsioy » Sat Mar 27, 2010 3:58 pm

Please help me with this problem:
I have a sony bravia ex500. When I try to play a 720p video with subtitles using Mencoder, the video plays fine , but on a letterbox format, although the original aspect ratio of the video is 16:9.
I need to use subtitles, so I can't use Tsmuxer.
Do you have any advice?
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby Fixx » Sun Mar 28, 2010 9:02 pm

tsioy wrote:Please help me with this problem:
I have a sony bravia ex500. When I try to play a 720p video with subtitles using Mencoder, the video plays fine , but on a letterbox format, although the original aspect ratio of the video is 16:9.
I need to use subtitles, so I can't use Tsmuxer.
Do you have any advice?


Try adding "-vf expand=::::1:16/9" directly to MEncoder custom options, without quotes. And uncheck ASS/SSA Subtitles.
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Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby sifer69 » Mon Mar 29, 2010 5:33 am

Thanks for the .conf file ExSport - I'll try it when I get back from my China trip. Instead of RendererIcon=unknown.png - try using the viera.png one (attached). You'll have to add the png file to the ps3mediaserver/resources/images/clients directory and rebuild the pms.jar file.

Cheers,

sifer69.

ExSport wrote:Not ideal conf but I use this one for G20 for now:
Code: Select all
#------------------------------------------------------------
# ps3mediaserver profile for ps3
# DO NOT MODIFY THIS (OR AT YOUR OWN RISK)

#------------------------------------------------------------
# General informations / detection

RendererName=Panasonic MIL
RendererIcon=unknown.png

#UserAgent: regular expression to detect the connected renderer
UserAgentSearch=Panasonic MIL DLNA

#UserAgentAdditionalHeaders: additional http header for better detection
UserAgentAdditionalHeader=X-PANASONIC-DMP-Profile
#UserAgentAdditionalHeaderSearch=

#Basic capabilities
Video=true
Audio=true
Image=true

#------------------------------------------------------------
# DLNA settings

#Use the DLNA feature seek by time and not by range
SeekByTime=false

#Serve different flavors of localization in the DLNA parameters (PAL/NTSC, NA/EU/JP)
#to allow every worldwide renderer to see the files. Important for Sony Bravia's TVs
DLNALocalizationRequired=true

#------------------------------------------------------------
# Transcoding/Muxing capabilities
#

#Transcode codecs for video and audio engines
#currently supported: MPEGAC3, MPEGTSAC3 or WMV for video, PCM or MP3 for audio
TranscodeVideo=MPEGAC3
TranscodeAudio=PCM

#Use default DVD buffer size: false = greater bitrate and faster encoding,
#but can generate incompatible videos, depends of your media renderer
DefaultVBVBufSize=true

#Muxing capabilities: Does the media renderer supports H264 and MPEG2 in a mpegts file ?
#Deprecated if MediaInfo=true
MuxH264ToMpegTS=true

#Does the media renderer supports DTS in a mpeg file ?
#Deprecated if MediaInfo=true
MuxDTSToMpeg=false

#Does the media renderer supports DTS wrapped into LPCM in a mpeg file ?
WrapDTSIntoPCM=false

#Does the media renderer supports LPCM in a mpeg file ?
#Deprecated if MediaInfo=true
MuxLPCMToMpeg=true

#Maximum bitrate supported by the media renderer (0=unlimited)
MaxVideoBitrateMbps=80

#Max Width and Height supported by the media renderer (0=unlimited)
MaxVideoWidth=0
MaxVideoHeight=0

#Does the media renderer supports only H264 L4.1 at most ?
H264Level41Limited=true

#Does music files need to be resampled at 44.1kHz?
TranscodeAudioTo441kHz=false

#Does the client need to receive transcoded video with minimal delay ? (Useful when the client has a small timeout delay)
TranscodeFastStart=true

#Size of the transcoded file (unknown length) sent to the renderer (could determine browsing failure/success)
#Possible values:
#           -1: Specific value working with the PS3, means perfect transcoding and copying support (it's against the dlna spec though)
#            0: size attribute is NOT sent to the renderer (defaut value if this parameter isn't used)
# 100000000000: 100Gb, if you want to be sure that the media file is not cutted before the end ?
TranscodedVideoFileSize=0

#-----------------------------------------------------------
# Misc Images

#Rotate Jpeg files based on EXIF infos
AutoExifRotate=true

#------------------------------------------------------------
# Misc Files

## If you want to apply a specific extension for your transcoded files:
#UseSameExtension=mpg

# Mime types transforms (oldmime=newmime|olemime2=newmime2|...)
# Deprecated if MediaInfo=true
MimeTypesChanges=audio/wav=audio/L16|video/mp4=video/mpeg|video/mkv=video/mpeg

# What extensions are forcefully transcoded
# Don't use this if MediaInfo=true, prefer codec configurations
TranscodeExtensions=
# What extensions are forcefully streamed as is (and not transcoded)
# Don't use this if MediaInfo=true, prefer codec configurations
StreamExtensions=


#container: avchd, divx, mpeg2
#ext: divx,avi, mpg, mpeg
#vid.kodek: DIV3, DIV4, DIVX, DX50, DIV6, MPEG-2(PS)
#aud.kodek: mp3, mpeg, ac3
#GMC not supported
#titulky: microdvd, subrip (musi byt stejny nazev)...zobrazeniv poradi SRT, SUB, TXT
#obrazky: jpg,jpeg 4:4:4, 4:2:2, 4:2:0


# ===========================================================================
# All supported media formats of this renderer (the rest will be transcoded)
# First steps towards a faster/proper file/codec/mimetype management system (false by default)
# 1- Parse files with mediainfo on Windows/OSX (Linux too if libmediainfo and libzen installed)
# 2- Deprecate following parameters: MuxH264ToMpegTS,MuxDTSToMpeg,MuxLPCMToMpeg,MimeTypesChanges
# 3- The server will skip badly parsed, corrupted files or wrong coding, preventing potential playback errors
# 4- Faster browsing, due to the launch of ffmpeg/mplayer first thumbnailer process with each http client request, rather than in the browse DLNA request
MediaInfo=false
# The media parser and this configuration file will recognize the following formats/codecs (lowercase only, regex supported):
# Chosen from the most common used and supported formats/codecs (no need to manage ADPCM, nobody cares)
#        mpegps      (mpeg presentation stream, used in DVD Videos, VCDs, etc.)
#        mpegts      (mpeg transport stream, used in sat tv, blu rays, etc.)
#        wmv      (Windows Media Video, tag also used for asf files)
#        avi      (AVI container)
#        mp4      (ISOM/MPEG4 container, or MPEG4 codec)
#        mov      (Quicktime container, Apple)
#        flv      (Flash Video)
#        rm         (Real Media, RMVB)
#        mkv      (Matroska)
#        wav      (WAVE file)
#        wavpac      (WavPack)
#        lpcm      (Linear PCM)
#        aac      (Advanced Audio Codec)
#        ac3      (Audio Coding 3)
#        mp3      (Mpeg Audio Layer 3)
#        mpa      (Mpeg Audio)
#        ogg      (Ogg Vorbis)
#        wma      (Windows Media Audio)
#        dts      (Digital Theater Systems)
#        dtshd      (Digital Theater Systems)
#        truehd      (TrueHD)
#        eac3      (Extended AC3)
#        atrac      (Atrac)
#        flac      (Free Lossless Audio Codec)
#        ape      (Monkey's Audio)
#        ra         (Real Audio)
#        mpc      (MusePack)
#        aiff      (AIFF)
#        alac      (Apple Lossless)
#        dv         (Digital Video)
#        mpeg1      (Codec used in VCD)
#        mpeg2      (Codec used in DVD Videos and HDTV)
#        divx      (DivX Video)
#        h264      (H264)
#        mjpeg      (M-JPEG)
#        vc1      (VC-1)
#        jpg      (Jpeg)
#        png      (PNG)
#        gif      (GIF)
#        tiff      (TIFF)
#        bmp      (Bitmap)
#        und      (Undetermined, if the parser did not recognize one of above)
# Usage:
#    f: format, MANDATORY (the only conf for a 'eat everything' renderer would be f:.+)
#    m: mimetype, STRONGLY RECOMMENDED (if not declared, an estimated value is assigned)
#    v: video codec
#    a: audio codec
#    n: max nb of audio channels
#    s: max audio sample frequency in Hz
#    b: max audio bitrate in bps
#    w: max width in pixels
#    h: max height in pixels
#    other flags: right now, only qpel and gmc (see avi)

# In case of multiple matches, the first mime type of the list is the used one.
# Be careful with regexps such as .+ : You shouldn't use these only if you're sure your renderer is quite versatile

# Taken from the playstation site:
#    The following types of files can be played under  (Video).
#    Memory Stick Video Format
#    - MPEG-4 SP (AAC LC)
#    - H.264/MPEG-4 AVC High Profile (AAC LC)
#    - MPEG-2 TS(H.264/MPEG-4 AVC, AAC LC)
#    MP4 file format
#    - H.264/MPEG-4 AVC High Profile (AAC LC)
#    MPEG-1 (MPEG Audio Layer 2)
#    MPEG-2 PS (MPEG2 Audio Layer 2, AAC LC, AC3(Dolby Digital), LPCM)
#    MPEG-2 TS (MPEG2 Audio Layer 2, AC3(Dolby Digital), AAC LC)
#    MPEG-2 TS (H.264/MPEG-4 AVC, AAC LC)
#    AVI
#    - Motion JPEG (Linear PCM)
#    - Motion JPEG (mu-Law)
#    AVCHD (.m2ts / .mts)
#    DivX
#    WMV
#    - VC-1(WMA Standard V2)
#
# gives:

# [Supported video formats]:
# Here we declare support (or lack) of DTS (here, none of the entries declare dts as a supported audio codec)
Supported = f:mpegps|mpegts    v:mpeg2|mp4|h264    a:ac3|lpcm|aac|mpa   m:video/mpeg
# No H264 for AVI files, plus specific mediainfo attributes, for better auto detection (qpel and gmc are not supported here)
Supported = f:avi|divx    v:mp4|divx|mjpeg   a:mp3|lpcm|mpa|ac3   m:video/x-divx   qpel:no   gmc:0
Supported = f:mp4    v:mp4|h264   a:ac3|aac   m:video/mp4
# WMV files are supported, but not with 5.1 audio: (hence the n:2)
Supported = f:wmv    v:wmv|vc1   a:wma   n:2   m:video/x-ms-wmv

# [Supported audio formats]:
Supported = f:wav   a:dts   n:6   s:48000   m:audio/wav
Supported = f:wav   n:2   s:48000   m:audio/wav
Supported = f:mp3   n:2   m:audio/mpeg
# Apple lossless not supported
Supported = f:aac   n:2   a:(?!alac).+   m:audio/x-m4a
Supported = f:wma   n:2   m:audio/x-ms-wma
Supported = f:atrac   n:2   m:audio/x-oma

# [Supported image formats]
Supported = f:jpg   m:image/jpeg
Supported = f:png   m:image/png
Supported = f:gif   m:image/gif
Supported = f:tiff   m:image/tiff

# ===========================================================================

I hope in time file will be optimized...
Attachments
viera.png
Renderer icon for Panasonic Viera TV
viera.png (3.14 KiB) Viewed 10745 times
sifer69
 
Posts: 1
Joined: Mon Feb 01, 2010 4:13 pm

Re: Official thread for non-ps3 renderers (Bravia, etc.)

Postby tsioy » Mon Mar 29, 2010 8:08 am

Fixx wrote:Try adding "-vf expand=::::1:16/9" directly to MEncoder custom options, without quotes. And uncheck ASS/SSA Subtitles.


Unfortunately it didn't work.
I noticed that if I try Tsmuxer (in the #Transcode# file), then the display is at full screen, but then I have no subs...
tsioy
 
Posts: 5
Joined: Fri Mar 12, 2010 5:31 pm

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